Solution Jump Boost
Speed boost after jumping off an enemy to incentivize players to jump from enemies as much as possible to maximise their speed (design and implementation)
Fast-paced, jazz-themed combat-platformer, where the player completes levels by using enemies as platforms.
Clear way of showing ideas - reducing misunderstandings. Enables decision-making based on playtests in context of the game rather than theory alone.
RoleTech Gameplay Designer
EngineUnreal Engine 5.3
Team size10
Timeline7 weeks - Q2 2024
Ideation - 4 days
Prototyping - 6 days
Production - 5 weeks